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dnd:campaigns:waterdeep:episode_guide [2025/12/02 16:29] – [Episode 20 - Down to Hrakhamar] kendnd:campaigns:waterdeep:episode_guide [2025/12/02 16:43] (current) – [The Mine] ken
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 In [[Hrakhamar]], they are fed a luxurious feast, then go to the smelter. In [[Hrakhamar]], they are fed a luxurious feast, then go to the smelter.
  
-The Dwarves give the party a [[stone of planar stabilization]], “Rrenyun's Pick” (DEX -2, d8+2) and each a gem worth 200 GP with the promise of a larger gem once the dragon problem is taken care of.+The Dwarves give the party  
 +  *a [[stone of planar stabilization]],  
 +  *“Rrenyun's Pick” (DEX -2, d8+2) and  
 +  *each a gem worth 200 GP with the promise of a larger gem once the dragon problem is taken care of. 
 +  *a map to Omu
  
 ...they load up on crossbow bolts and head down to... ...they load up on crossbow bolts and head down to...
Line 228: Line 232:
   -Upon entering [[Wyrmheart]], Olie is sitting in the mud near the pond at the base of the waterfall, muttering "Where's Golorr"   -Upon entering [[Wyrmheart]], Olie is sitting in the mud near the pond at the base of the waterfall, muttering "Where's Golorr"
   -He will give a glint of recognition to the player who rolls highest PER + CHA, but is otherwise mad and reeking of his own filth. Anyone who touches him will be recognized by [[Eeemmaat]] later.   -He will give a glint of recognition to the player who rolls highest PER + CHA, but is otherwise mad and reeking of his own filth. Anyone who touches him will be recognized by [[Eeemmaat]] later.
-  -  +  
-The battle for [[Wyrmheart]] mine commences.+  *[[Hew Hackinstone]] (one armed battle axe) 
 +  *FireBeard (2 handed axe, d10) 
 +  *Haldir Gemcatch (war pick, d8) 
 +  *Yurim Whipmaster (whip, +3, d6+3) 
 +  *Stonebrow (runs around - "helping"
 +  *Scarpzen (runs equipment)
  
 +They will take the fight to the dragon to save their mine, village and avenge their families and to reclaim honor.
 +
 +===The Forge===
 +Hrakhamar map is on ToA 61, and rooms are as listed:
 +  - Magma rift
 +  - Smelter - Adamantium pool (dip a weapon for +2 dmg, crit vs obj) - 8 Fire Newts (ToA 219) work here, but will only attack if provoked.
 +  - Armory
 +  - Forge
 +  - Stores
 +  - empty
 +  - empty
 +  - Smoke-Mephit den
 +  - Passage to the Mine (500 M)
 +  - Cart bay, 4 carts (no Striders)
 +
 +===The Mine===
 +The team enter area 12 in the lowest level. A waterwheel sits idle beneath a noisy waterfall. 
 +Olie is sitting in the mud.
 +
 +Tinder sleeps nearby...
 +
 +The dwarves plan is to sneak to the Control Room so Scarpzen can man the controls in the active mining site - a vertical vein with water powered lifts and ropes. They feel like this will prove advantageous while battling Tinder, but are hard pressed to give exact details.
 +
 +  -unused ruins on mountain ledge
 +  -unused supply shed
 +  -ore cart (upper)
 +  -upper shaft
 +  -haunted forge
 +  -kobold quarters
 +  -upper landing
 +  -kobold quarters
 +  -kobold quarters
 +  -**Control Room** (big smash) - The dwarves didn't know that the Kobolds have repurposed the control ropes. It will take them a few minutes to reset the ropes. This will almost certainly alert the Kobolds.
 +  -explosives stores
 +  -bottom of the shaft & Hrakhamar forge access tunnel
 +  -Audience chamber
 +  -**Tinder's Lair**
 +
 +
 +
 +Aerial dragon battle ensues.
 +
 +The dragons lair includes a gold platter with an engraved map of Chult and shows Omu (confirming the dwarves X) and Tamoachan.
  
  
dnd/campaigns/waterdeep/episode_guide.1764718180.txt.gz · Last modified: by ken

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