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dnd:healing_spells [2024/06/03 18:00] kendnd:healing_spells [2024/06/03 18:17] (current) ken
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 =====DnD Healing Spells===== =====DnD Healing Spells=====
  
-L1 - Cure Wounds: Crucial for healingand great way to spend your remaining spell slots at the end of the day.+L1 - Cure Wounds: Casting Time: 1 actionA creature you touch regains 1d8 + (your spellcasting ability modifier) Hit Points. You may cast this spell using a spell slot of 2nd level or higher, which adds an additional 1d8 for each slot level above 1st.
  
-L1 - Healing Word: Because death is so gentle in 5eHealing Word is extremely powerful. You can save it for when your allies drop to 0, get them back on their feat, then wait to heal them again until they get dropped back to 0Since this is bonus actionyou can still use your action to hit something with a mace or cast a cantrip.+L1 - Healing Word: Casting Time: 1 BONUS action, Range: 60 feetA creature of your choice that you can see within range regains hit points equal to 1d4 + (your spellcasting ability modifier) 
 +You may cast this spell using spell slot of 2nd level or higherwhich adds an additional 1d4 for each slot level above 1st.
  
 Aid Aid
dnd/healing_spells.1717459213.txt.gz · Last modified: by ken

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