=====Gralhund===== the heads of the Gralhund family have allied with the [[Zhentarim]] led by [[Urstul Floxin]], and offered their villa as a war-room, to search for the Stone of [[Golorr]] under the promise of getting a fair share of the treasure. However, not fully trusting Urstul, [[Yalah]] also sent one of her personal servants, a nimblewright with a necklace of fireballs, to search for the gnome [[Dalakhar]]. His fireball killed [[Dalakhar]] and injured [[Urstul Floxin]], souring the alliance between the Zhentarim and the Gralhunds and damaging trollskull alley, which pisses off [[the party]] and incentivizes them to track the nimblewright or otherwise investigate the cause of the fireball. When Urstul demanded explanations from Yalah about the nimblewright and her profiting from his injuries, a fight ensues between Gralhund guards and Zhentarim agents that cost many lives and was remembered as the Gralhund Villa Bloodbath.[11] [[https://thealexandrian.net/wordpress/41278/roleplaying-games/dragon-heist-remix-part-2-gralhund-villa]] ====Gralhund Villa==== The Gralhund villa is in Waterdeep's North Ward between Saerdoun Street and Horn Street off of Pony Way.[13][14] The villa grounds were enclosed by a 12‑foot-high (3.7‑meter) stone wall with a main gate onto Horn Street. The entire compound was roughly wedge-shaped and was approximately 23,000 square feet (2,100 square meters) in total area. The main building was two stories tall and was approximately 13,000 square feet (1,200 square meters) total. A 1,580‑square-foot (147‑square-meter), single-story guard barracks adjoined the manor house, and there was a separate, single-story, 2,240‑square-foot (208‑square-meter) stable that had an entrance onto Saerdoun Street.((WDH p48-52))