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dnd:campaigns:waterdeep:magic_items

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Table of Contents

Magic Items

Xundia has a Bag of Holding, and a Rope of Climbing - give her an Immovable Rod of Retribution to go with it, and later; Winged Boots, Ring of Protection.

Malmac might already have a teleportation device somehow? will get Mithril armour, and later a Necklace of Prayer Beads (I believe the DM gets to fill them. There's a table pg 182), Ring of Spell Storing pg 192.

Koularden will get an “Arcane Grimoire” (+1 bonus to your spell attack bonus and spell save DC & additional fire+water resistance as per “Enduring Spellbook”) - for later, Professor Orb

Innocence Staff of Woodlands, and later - Bag of Tricks, Slippers of Spider Climbing

Ender has a pet demon, and will get a Portable hole, and later the Rod of rulership


Staff of fracture. +2, d6, once per encounter inflict fracture on one limb to disadvantage opponent, heal wound d6.

Morning star flail +2/+3 against shield, d6, piercing or blunt.

Ring of healing 2d10 3x daily

magic mushroom hut

dnd/campaigns/waterdeep/magic_items.1739204201.txt.gz · Last modified: by ken

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